Last weekend Wild Pockets put on a 24 hour game jam competition. For those of you who have never heard of a game jam it’s a competition where teams make a game in a short period of time. In this case it was roughly 20 teams each making their own game using the wild pockets engine in 24 hours.
This was my first game jam. They’re very exciting, tiring, fun, and are very good learning experiences. My team happened to win. We ended up making two games.
The Game Developers Conference is going on this week. A very awesome ex-coworker of mine lent me their pass so I had the chance to check out a couple sessions and walk the expo floor today. I won’t mention the girls working the N-Gage booth at all because it would be inappropriate of me. The two sessions I went to were quite good (as opposed to previous years’ sessions) and the IGF booth was cool to check out (as always). Continue Reading »
Just picked up a new macbook and downloaded Unity3d. Check out my first creation here. If you’ve never installed the plugin you’ll be required to do so. Try clicking on the chest once you’re up and running.
I’m really digging Unity, especially the power to link game objects directly to a script via drag-n-drop. Let’s hope I get some codes for the full version soon - this trial runs out in 27 days…
Behold, my first true Flash game. I’ve learned a lot, the colors don’t match, and many things could be improved. But I just had to finish something for once (Hazel, you’re still on my to do list, I swear). Continue Reading »
The music from the recently released Xbox live arcade game Castle Crashers has been released for download (I just bought a 360 last night so I could play this game, among many other games).
Play it, love it, get annoyed by all the shrubbery obstructing your view. It’s well worth the money.
Besides spending miniscule amounts of time on my side projects every week I’ve been listening to Silverburst. It just so happens they kick bootay. Listen to their music here.
There is now another distraction to keep me from working on The Hazel Chronicles. I am making a small attempt to learn flash and actionscript 3.0.
So far it’s coming along slowly because it’s so much easier to play GTA or rock band while I’m at home, but there has been some progress. It’s not really a game, although you can have a butt-load of fun playing it (not really).
Crimson Star is a WIP sidescroller game being developed by DarkSirrusGames.
The developer claims it’s about 8% completed. So doing the math here, let’s see, carry the 1, yes, it will be close to finished in time for the 2024 Olympics.
We will be watching you, Crimson Star. You’re almost lookin’ good.