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	<title>Be-Rad Entertainment</title>
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	<link>http://www.be-rad.com</link>
	<description>Your home for indie platformers</description>
	<pubDate>Thu, 15 Jul 2010 20:55:12 +0000</pubDate>
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			<item>
		<title>A New Beginning</title>
		<link>http://www.be-rad.com/2010/07/15/a-new-beginning/</link>
		<comments>http://www.be-rad.com/2010/07/15/a-new-beginning/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:46:46 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[The Non Category]]></category>

		<category><![CDATA[going indie]]></category>

		<category><![CDATA[life]]></category>

		<category><![CDATA[quitting]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/?p=182</guid>
		<description><![CDATA[I quit my job on Monday.
Yaaaay!?
Very much so.  A huge weight has been lifted off my shoulders.  It feels good - no, great. No, fantastical. Yes, fantastical!  My eyes got a little watery on my last drive home from work, but not because I was upset.  No no noooo, They were tears of joy, tears [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2010/07/15/a-new-beginning/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Wild Pockets Game Jam 2010</title>
		<link>http://www.be-rad.com/2010/05/28/wild-pockets-game-jam-2010/</link>
		<comments>http://www.be-rad.com/2010/05/28/wild-pockets-game-jam-2010/#comments</comments>
		<pubDate>Fri, 28 May 2010 11:52:25 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[competition]]></category>

		<category><![CDATA[indie]]></category>

		<category><![CDATA[web]]></category>

		<category><![CDATA[wild pockets]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/?p=174</guid>
		<description><![CDATA[
A short while ago we partook in the Wild Pockets bay area game jam.  It&#8217;s a 24 hour competition where you get a team of up to 5 people and make a game as fast as possible.  Our team was able to make 2 games which worked out quite well since we were able to [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2010/05/28/wild-pockets-game-jam-2010/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Game Jam 2009</title>
		<link>http://www.be-rad.com/2009/04/12/game-jam/</link>
		<comments>http://www.be-rad.com/2009/04/12/game-jam/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 07:56:34 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[The Non Category]]></category>

		<category><![CDATA[contest]]></category>

		<category><![CDATA[game jam]]></category>

		<category><![CDATA[win]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/?p=153</guid>
		<description><![CDATA[Last weekend Wild Pockets put on a 24 hour game jam competition.  For those of you who have never heard of a game jam it&#8217;s a competition where teams make a game in a short period of time.  In this case it was roughly 20 teams each making their own game using the wild pockets [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2009/04/12/game-jam/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC 2009</title>
		<link>http://www.be-rad.com/2009/03/26/gdc-2009/</link>
		<comments>http://www.be-rad.com/2009/03/26/gdc-2009/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 06:48:50 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[The Non Category]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/?p=147</guid>
		<description><![CDATA[The Game Developers Conference is going on this week.  A very awesome ex-coworker of mine lent me their pass so I had the chance to check out a couple sessions and walk the expo floor today.  I won’t mention the girls working the N-Gage booth at all because it would be inappropriate of me.  The [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2009/03/26/gdc-2009/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Unity</title>
		<link>http://www.be-rad.com/2009/01/23/unity/</link>
		<comments>http://www.be-rad.com/2009/01/23/unity/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 08:59:28 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[game engine]]></category>

		<category><![CDATA[iphone development]]></category>

		<category><![CDATA[unity]]></category>

		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/?p=138</guid>
		<description><![CDATA[Just picked up a new macbook and downloaded Unity3d.  Check out my first creation here.  If you&#8217;ve never installed the plugin you&#8217;ll be required to do so.  Try clicking on the chest once you&#8217;re up and running.
I&#8217;m really digging Unity, especially the power to link game objects directly to a script via drag-n-drop.  Let&#8217;s hope [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2009/01/23/unity/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Boom Chain</title>
		<link>http://www.be-rad.com/2008/12/16/boom-chain/</link>
		<comments>http://www.be-rad.com/2008/12/16/boom-chain/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 08:51:56 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Strategy]]></category>

		<category><![CDATA[The Hazel Chronicles]]></category>

		<category><![CDATA[balls]]></category>

		<category><![CDATA[first]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[high score]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/2008/10/16/boom-chain/</guid>
		<description><![CDATA[Behold, my first true Flash game.  I&#8217;ve learned a lot, the colors don&#8217;t match, and many things could be improved.  But I just had to finish something for once (Hazel, you&#8217;re still on my to do list, I swear).

]]></description>
		<wfw:commentRss>http://www.be-rad.com/2008/12/16/boom-chain/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Castle Crashers Tunes</title>
		<link>http://www.be-rad.com/2008/09/16/castle-crashers-tunes/</link>
		<comments>http://www.be-rad.com/2008/09/16/castle-crashers-tunes/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 00:05:39 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Platformers]]></category>

		<category><![CDATA[RPGs]]></category>

		<category><![CDATA[Castle Crashers]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[tunes]]></category>

		<category><![CDATA[video games]]></category>

		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/2008/09/16/castle-crashers-tunes/</guid>
		<description><![CDATA[
The music from the recently released Xbox live arcade game Castle Crashers has been released for download (I just bought a 360 last night so I could play this game, among many other games).
Play it, love it, get annoyed by all the shrubbery obstructing your view.  It&#8217;s well worth the money.
Get the tunes Here.
]]></description>
		<wfw:commentRss>http://www.be-rad.com/2008/09/16/castle-crashers-tunes/feed/</wfw:commentRss>
		</item>
		<item>
		<title>I burst for Silverburst</title>
		<link>http://www.be-rad.com/2008/06/21/i-burst-for-silverburst/</link>
		<comments>http://www.be-rad.com/2008/06/21/i-burst-for-silverburst/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 03:38:26 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[The Non Category]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/2008/06/21/i-burst-for-silverburst/</guid>
		<description><![CDATA[Besides spending miniscule amounts of time on my side projects every week I&#8217;ve been listening to Silverburst.  It just so happens they kick bootay.  Listen to their music here.
]]></description>
		<wfw:commentRss>http://www.be-rad.com/2008/06/21/i-burst-for-silverburst/feed/</wfw:commentRss>
		</item>
		<item>
		<title>First flash &#8220;game&#8221;</title>
		<link>http://www.be-rad.com/2008/06/03/120/</link>
		<comments>http://www.be-rad.com/2008/06/03/120/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 07:29:39 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[The Non Category]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/2008/06/03/120/</guid>
		<description><![CDATA[Flash is kinda fun. It&#8217;s very powerful and you can get something up and running in a matter of minutes - even if it doesn&#8217;t look very good, hah.
Behold my first flash &#8220;game&#8221;:
 
]]></description>
		<wfw:commentRss>http://www.be-rad.com/2008/06/03/120/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Flash, good times</title>
		<link>http://www.be-rad.com/2008/05/25/flash-good-times/</link>
		<comments>http://www.be-rad.com/2008/05/25/flash-good-times/#comments</comments>
		<pubDate>Sun, 25 May 2008 09:47:16 +0000</pubDate>
		<dc:creator>Be-Rad</dc:creator>
		
		<category><![CDATA[The Non Category]]></category>

		<guid isPermaLink="false">http://www.be-rad.com/2008/05/25/flash-good-times/</guid>
		<description><![CDATA[There is now another distraction to keep me from working on The Hazel Chronicles.  I am making a small attempt to learn flash and actionscript 3.0.
So far it&#8217;s coming along slowly because it&#8217;s so much easier to play GTA or rock band while I&#8217;m at home, but there has been some progress.  It&#8217;s not really [...]]]></description>
		<wfw:commentRss>http://www.be-rad.com/2008/05/25/flash-good-times/feed/</wfw:commentRss>
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